Kingdoms Rise (Another HL2 mod, going retail)

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Kingdoms Rise (Another HL2 mod, going retail)

Postby Mkilbride » Sat Nov 16, 2013 12:55 am

Kingdoms Collide is going retail as well!
The two top Melee mods I was watching on the Source Engine, have both gone Retail. BS...and now Kindoms Collide; with Kingdoms Rise:

I don't think it's advertisement or stealing players away by posting this, I think they can co-exist. Both fill a genre. One is duel, BS, obviously, which KR will feature, but KR also has classes like Archer, Mage, ect...which allow for a type of Team-play, which can be a fun dynamic. I think some BS players would enjoy KR, and some KR players might enjoy BS, both communities could benefit, both are aimed at niches.

If anyone wants to try the sadly dead mod, you can get a feeling for combat mechanics that will be solid when finished.(IThey're rough, but if you were in the 2011 beta for Blade Symphony, well, you know how bad THAT was.) ... -final-v10

Really recommend looking into it. Can play over there, recommend BS to them, ect. It covers that aspect of Teamplay that BS lacks. Also a good one for not as srs business, I think I'ma gnab it the second it's available.
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Re: Kingdoms Rise (Another HL2 mod, going retail)

Postby Onahara » Mon Mar 23, 2015 12:46 pm

Kingdoms Rise is a pretty good game, I enjoyed it alot.

Sadly there is only one server with people on it, and it is never over 8 people.
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Re: Kingdoms Rise (Another HL2 mod, going retail)

Postby JoevanZYL » Sat Jul 25, 2015 1:47 am

The idea of the game is to have really fun and balanced online multilayer combat with a very high potential range of skill and is all found within a beautiful fantasy setting.
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