Looks like were set for beta 3 tomorrow, lol i just counted the entities, which totals to 891 lol, and the hammer file a massive 8mb, for a small map its quite big behind the scene's
i had to make drawbacks on the bomb plant status, its now text bases, instead of the cool image based, as i found out you need individual alpha layers per image , so it would of totaled around 5mb in images, which is too much.
their is only one or two changes to the actual brushwork, and other bits are invisible or entities,
the main enhancement is its noob friendly hints, and trying to get the player to familiarize with the map. personally it isn't that hard :p, but then again i made it xD
a player with legboosters will have greater opportunity to take short cuts onto bridges saving a lot of time, and enemy fire. The 3d skybox unfortunately hasn't been touched but ill see if i can do that tomorrow
the same atmosphere sound is intact, but now you don't hear it everywhere, and theirs indoor sounds, and lots of contrasting atmospheres.
the coming months ill try and work on a *wow* factor for the map, giving it something unique, which will involve a face lift. and i have no intention of starting a new map, im with her to the end
i would show you a screen but theirs nothing to show xD