I think they should just use Kickstarter, to get the funds and work on Dystopia 2. Hell, it would be amazing to see it on a new engine. I reinstalled Dystopia the other day, and I really did feel the game has aged quite a bit. I still think three things that lead to this game's downfall was Elitism in the community, It's very complex (a well established single player that could take someone through the motions that are required), The lack of stress relief (unbalanced teams, lack of dynamic maps.)
oh and ha-ha the fact that the game was made for free... I don't know how people make games with the sense of entitlement gamers seem to have. Let, alone doing it for free.
One thing on the lack of maps and unbalanced teams, and I could be the only one who felt this way but, I always saw the answer to unbalanced teams as giving the losing team a handicapped advantaged.
I always pictured it to be like a stress relief bar for the losing team. Where if the other team was dominating well enough, then something like a "tank is spawning" mechanism in L4D2 could be given to the best K/D player on the losing team.
Regards, to a lack of maps? I think because of the complexity of the maps balancing must be insanely difficult. I think L4D2 holds the answer again, by creating maps that benefit the weaker team dynamically. I also, wish the maps each had for aesthetic reasons only a Corp version and Punk version. Same Layout, different theme.
http://pcg.wikidot.com/pcg-algorithm:ad ... difficultyTL;DR
Adaptive Difficulty for Multiplayer, A Strong Tutorial Single Player, and 5 million dollars to fund it all.
They called me crazy, I called them crazy, and damn them! They outvoted me! - Nathaniel Lee