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[OpenSource]Dys_Stronghold b6b - 04/Dec/11

A place to discuss Custom additions to Dystopia.

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Re: [Update]Dys_Stronghold b6b - 15/Oct/09

Postby ViralHatred » Thu Oct 22, 2009 4:43 am

Map had no doors, or curving tunnels and so required no Area portals, It was also 1024 x 512 compared to the 2048^3+ size of my old, unoptimised one.

I also stick vigourously to the grid, dislike clipping and operate with most trim being triangles/rectangles/squares to assist VVis.

That is why I'm confused. If anything it should have gone faster. Maybe it's a sign I should finally get off my single core cpu!

Anyway, enough offtopicness.

Ontopic, demanding moar eyecandy here!
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Re: [Update]Dys_Stronghold b6b - 15/Oct/09

Postby Neon Girl » Fri Feb 26, 2010 3:27 pm

Did you make a new version? Or do you want to get it tested in the next MFP? Though really, iirc, b6b has been played quite a bit...
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Re: [Update]Dys_Stronghold b6b - 15/Oct/09

Postby icepick66 » Fri Mar 05, 2010 4:07 pm

Nada :(
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Re: [Update]Dys_Stronghold b6b - 15/Oct/09

Postby Neon Girl » Thu Mar 10, 2011 6:06 pm

How about a recompile for OB? I wanna get this up on the Puny Human FastDL.
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Re: [OpenSource]Dys_Stronghold b6b - 04/Dec/11

Postby icepick66 » Sun Dec 04, 2011 9:40 am

Unfortunately I no longer have dystopia installed, but I booted up my old machine and got the original files for the map off it.

So the map is now Open Source (check the first post for the download)

Feel free to use whatever content is in the zip for whatever purpose you see fit, (If someone picks this up, could you do a build for 1.30 for everyone that would be splended)!

There are a few textures and models I cant make open source (Their not mine), thus they are not included in the zip, so use packrat to open my previous version of the map and extract the missing textures and models.
Last edited by icepick66 on Sun Dec 04, 2011 9:42 am, edited 1 time in total.
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Re: [OpenSource]Dys_Stronghold b6b - 04/Dec/11

Postby BigToeCommando » Sun Dec 04, 2011 9:42 am

Cool!

Open Source is best Source.
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Re: [OpenSource]Dys_Stronghold b6b - 04/Dec/11

Postby Neon Girl » Sat Dec 10, 2011 8:20 pm

I've mirrored your content on the Puny Human FastDL.

Map and Source
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Re: [OpenSource]Dys_Stronghold b6b - 04/Dec/11

Postby icepick66 » Sat Dec 01, 2012 7:36 pm

Fixed the broken links for the map and source
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